WAC 230-13-020
Group 2 -- Dart amusement game standards. In Group 2 games, players throw darts into a target area to
win prizes. If players achieve the predetermined score or
pattern, pierce or break a target, or just stick the dart in
the target, the player wins a prize.
(1) In dart amusement games:
(a) All darts must be uniform in size and unaltered with
the point sharp, or functional if suction-cup darts, and all
feathers or tail sections intact; and
(b) The target area for all dart games must be of a
material capable of being penetrated and retaining a metal tip
dart, or holding a suction-cup dart; and
(c) The target area must be in the rear of the stand and
must be at least three feet but not more than fifteen feet
from a foul line.
(2) In "add 'em up games," where players must achieve a
predetermined score, all darts stuck on the lines of the
target must result in another throw by the player. Players
have the right to add up the score of the darts thrown.
[Statutory Authority: RCW 9.46.070. 07-15-064 (Order 612), §
230-13-020, filed 7/16/07, effective 1/1/08.]